Everything about Wobulation totally explained
Wobulation is a term which refers to the known variation (or wobble) in a characteristic. Examples of where the term is used, include to describe advanced radar waveform modulations - where the repetition rate or centre frequency of a signal is changed in a repetitive fashion to reduce the probability of intercept of a signal. Such techniques can also have some beneficial effects to a received radar signal. It can be used to reduce clutter, making side-lobe powers decorrelate by a proportion and make second time around signal decorrelate when used as an anti-Fruiting measure (FRUIT means: False Returns Uncorrelated In Time).
In
large-screen television technology,
wobulation is
Hewlett-Packard's term for a form of
interlacing designed for use with
fixed pixel displays. The term is loosely derived from the word 'wobble' and was inspired by HP's work with the overlap of printing ink. Wobulation reduces the cost and complexity of components required for the creation of high resolution displays.
Wobulation works by overlapping
pixels. It does so by generating multiple sub-frames of data while an optical image shifting mechanism (for example the mirror of a
digital micromirror device) then displaces the projected image of each sub-frame by a fraction of a pixel (for example one-half or one-third). The sub-frames are then projected in rapid succession, and appear to the human eye as if they're being projected simultaneously and superimposed. For example, a high-resolution HDTV video frame is divided into two sub-frames, A and B. Sub-frame A is projected, and then the miniature mirror on a digital micromirror device switches and displaces sub-frame B one half pixel length as it's projected. When projected in rapid succession, the sub-frames superimpose, and create to the human eye a complete and seamless TV image. If the video sub-frames are aligned so that the corners of the pixels in the second sub-frame are projected at the centers of the first, the illusion of double the resolution is achieved, like in an interlaced
CRT display. Thus a lower resolution fixed pixel device using wobulation can emulate the picture of higher resolution fixed device, at a reduced cost.
While wobulation can in theory be used in many types of display devices, it's currently primarily used in displays using
Digital Light Processing (DLP). DLP is a
Texas Instruments (TI) technology which relies on a Digital Micromirror Device (DMD) chip. TI calls its implementation of wobulation 'SmoothPicture'. Horizontal wobulation used in current TI products allows a DMD chip with a 960x1080 mirror array to produce a 1920x1080 pixel picture. Also, the image overlap inherent in the use of wobulation eliminates the
'screen door' effect common on other fixed pixel displays such as
plasma and
LCD, but may in some implementations also create some reduction in sharpness. Wobulation is used by a number of TV manufacturers, including
Hewlett-Packard,
Mitsubishi,
RCA,
Samsung, and
Toshiba.
As of 2007, wobulation is used only to double the horizontal resolution of a display, unlike CRT interlacing that doubles the vertical resolution. However, wobulation is currently capable of doubling the vertical and horizontal resolution of an image (2x wobulation). HP has 4x wobulation, or quadrupling in the horizontal and vertical directions, planned for the future.
Further Information
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